Solasta Castle - Unreal Engine 5 scene

This is my Advanced Term project within the Think Tank Training Center Online program.
It has been a great journey, and I've learned a lot throughout the process.
To avoid recreating assets from 3D marketplaces, I replaced some of the furniture pieces with alternative designs, including some of my own. All of the assets, including the portraits, were created entirely from scratch (no AI involved).
The most challenging aspect was generating procedural textures for walls, floors, and dust/debris using Substance Designer.

Big thanks to the talented Karine Villette, who created the original concept art! Please make sure to check out her Artstation profile (https://www.artstation.com/villette) and leave some likes!
I also want to thank my supervisor Jason Gullion (https://www.artstation.com/jasongullion) for his thoughtful and constructive feedback!

Key Shot

Key Shot

Wide #1

Wide #1

Statue

Statue

Hero Shot

Hero Shot

Wide#2

Wide#2

Bust

Bust

Furniture

Furniture

Wide #3

Wide #3

Wide #4

Wide #4

Asset Presentation

Asset Presentation